====== Règles de création de personnages pour le Chapitre 1 ======
===== CREATING CHARACTERS =====
The players should build 1st-level
characters using the rules found in
the Pathfinder Playtest Rulebook. The
group should work together to build a
balanced and diverse party using any of
the character options found in the book
(subject to the specific restrictions listed
below), while creating characters they
are eager to see gain power and fame
and glory as eventual saviors of Golarion.
Encourage your players to avoid choosing
the same ancestry and class as other
players, so you’ll be able to playtest as
wide a range of character options as
possible for the three chapters in which
the primary characters star.
===== BACKGROUNDS =====
Each player must choose a background
from those listed below; these backgrounds are
designed not only to tie the primary
characters to NPCs and themes found
in “The Lost Star,” but to focus their
strengths in specific areas of use for
“The Lost Star,” “The Mirrored Moon,” and
“When the Stars Go Dark.”
==== BUDDING OSIRIONOLOGIST ====
( "Osirionologiste naissant" Osirion est un endroit du monde sur le thème de l'Egypte Ancienne) \\
The secrets buried in the seemingly endless sands of the nation
of Osirion have long intrigued you, even though you’ve never
actually visited the nation. Some day, you hope to correct that. \\
Choose two ability boosts. One must be to Dexterity or
Intelligence, and one is a free ability boost. \\
You gain the Terrain Stalker (rubble) feat, and you’re trained in
the Ancient Osirion Lore skill.
==== ESOTERIC SCION ====
(descendant et membre candidat d'un ordre secret) \\
One of your family members belongs to a semisecret society
called the Esoteric Order of the Palatine Eye. You’ve long held an
interest in perhaps some day joining the order and have studied
strange topics in preparation for that day. \\
Choose two ability boosts. One must be to Intelligence or
Wisdom, and one is a free ability boost. \\
You gain the Quick Identification feat, and you’re trained in the
Esoteric Order Lore skill.
==== FAMILY FRIEND ====
(Ami d'aristocrates importants de la cité état de Magnimar) \\
Your family has been friends with the Deverins of Magnimar
for a generation, and you’ve grown accustomed to hobnobbing
with the aristocracy even if you have little or no interest in
such matters. \\
Choose two ability boosts. One must be to Charisma or
Intelligence, and one is a free ability boost. \\
You gain the Hobnobber feat, and you’re trained in the Nobility
Lore skill.
==== GOBLIN RENEGADE ====
(Renégat gobelin) \\
You had been working with a gang of goblin burglars, but that
new leader was no good. It took a lot of guts to stand up to him,
but you survived! Now you’re stuck with the longshanks, but
maybe you can get back at the old boss.\\
Choose two ability boosts. One must be to Dexterity or
Charisma, and one is a free ability boost.\\
You gain the Quick Repair feat, and you’re trained in the
Criminal Lore skill.
==== MIND QUAKE SURVIVOR ====
(Survivant d'une puissante vague d'énergie psychique)
As a child, you once woke from a particularly harrowing
nightmare, and this nightmare has plagued you ever since.
You’ve had strange thoughts and knowledge that you always felt
weren’t truly your own.\\
Choose two ability boosts. One must be to Constitution or
Wisdom, and one is a free ability boost.\\
You gain the Dubious Knowledge feat, and you’re trained in
the Dominion of the Black Lore skill.
==== PATHFINDER HOPEFUL ====
(Aspirant chasseur de reliques) \\
You’ve long wanted to join the adventurous Pathfinder Society,
a world-spanning organization of relic hunters. This aspiration
has led you to take up the dangerous life of an adventurer
eager to make a name for yourself and gain the attention of the
Pathfinder Society.\\
Choose two ability boosts. One must be to Strength or
Intelligence, and one is a free ability boost. \\
You gain the Additional Lore feat, and you’re trained in the
Pathfinder Society Lore skill.
===== PURCHASING GEAR =====
The PCs begin with 150 sp each. They
can purchase any common gear found
in Chapter 6 of the Pathfinder Playtest
Rulebook, along with any other options
they gain access to from their class and
feat selections.
S'il vous reste de l'argent, je vous autorise à acheter des potions de soin niveau 1 (elles ne sont pas dans le ch6 du bouquin).
**Healing Potion 1** \\
Price 3 gp (30sp)
The potion restores 1d8 Hit Points.